Meditation is an item in the video game Smite that restores mana and health to the player. It is often considered a noob trap item as it is attractive to newer players due to its immediate healing and overall sustain. However, it is easily counterable with anti-heal and falls off late-game, making it a poor choice compared to other items. In addition, Meditation takes up one of the two active slots available to players, which could be better utilised for items such as Purification Beads or Aegis.
Characteristics | Values |
---|---|
Meditation wastes one of your two active slots | Meditation is a poor active skill choice as it wastes one of your two active slots. It is better to use this slot for other active skills such as Purification Beads, Aegis, Sprint, Blink, Creeping Curse, and Eye of Providence. |
Meditation encourages poor laning behaviour | Meditation encourages players to stay in the lane for too long and to spam their abilities. |
Meditation falls off late-game | Meditation is outclassed by Teleport as Meditation falls off late-game while teleport has utility all game long. |
Meditation is a crutch for new players | Meditation is a crutch that shows you're not skilled at the game. |
Meditation is a 'noob trap' item | Meditation is attractive to new players because it gives immediate healing and overall sustain, but it is very easy to counter as anti-heal exists. |
What You'll Learn
Meditation wastes an active slot
Meditation wastes one of your two active slots. While it may be tempting to use Meditation to heal your mana, there are many other items that can support you with additional mana and health. For example, Death's Toll and Vampiric Shroud not only provide you with mana and health but also give you great starting stats.
In addition, Meditation encourages you to stay in the lane for too long. While it may help you kill more creeps while your enemy is gone, once they are back, they will have better items than you.
Meditation is also inferior to other active items such as Purification Beads, Aegis, and Sprint. These items can save you from stuns, heavy damage, and provide fast rotations and escape routes.
Overall, while Meditation may seem appealing at first, it is not a good use of an active slot and can hinder your performance in the late game.
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Meditation encourages poor laning behaviour
Meditation is a crutch for players who can't handle their mana. It is a noob icon in the items tab. It is a poor pickup compared to other actives. It is a waste of one of your two active slots. It is a trash item that is merely a crutch to help new people play the game. It is a noob trap item. It is attractive because it gives immediate healing and overall sustain, but new players don't realise that it is incredibly easy to counter because anti-heal exists. It is a training wheel item that shows you are not skilled at the game.
Meditation is only good for the cooldown reduction. It is not bought for the healing. It is never bought for the mana because you can back and you can build cooldown or have a horn shard. It is only worth getting in assault. It is fine on support. It is good in joust. It is decent now. It is not strong right now. It is not top tier. It is not bad. It is not good. It is not terrible. It is not useless. It is not useful. It is not strong. It is not a free ward. It is not viable. It is not optimal. It is not the worst thing in the game. It is not a good active. It is not a good item. It is not a good relic. It is not a good choice. It is not worth it. It is not worth buying. It is not worth picking up. It is not worth the healing or mana. It is not worth the investment. It is not worth a slot. It is not worth a second slot. It is not worth getting. It is not worth filling a slot with. It is not worth using. It is not worth having.
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Meditation encourages players to spam their abilities
Meditation is considered a poor choice in Smite because it encourages players to spam their abilities. This is because Meditation restores mana, which is essentially a player's "ammo". With Meditation, players can use their abilities on cooldown to out-push, out-harass, and out-farm their opponents. This leads to reckless gameplay and ability spamming, instead of learning to place skills properly and get the maximum effect out of them.
For example, an Ao Kuang player might be encouraged to finish off low enemy minions with their abilities instead of using basic attacks. They might also use their escape abilities unnecessarily, leaving them vulnerable when they face gods with hard crowd control abilities. Meditation also encourages players to stay in the lane for too long, which can result in falling behind in gold and experience.
Meditation is seen as a "noob trap" item that is attractive to newer players because it provides immediate healing and sustain. However, more experienced players understand that there are better alternatives, such as learning to manage their mana and health effectively or purchasing other items that provide similar benefits without taking up an active slot.
In the late game, Meditation falls off in usefulness as players typically have enough mana and gold to manage their resources effectively. At this stage, the active slot taken up by Meditation could be better utilised by purchasing other items that provide more utility and defensive options, such as Purification Beads, Aegis, or Sprint. These items can provide crucial crowd control immunity, damage mitigation, or mobility options that can be the difference between winning and losing a team fight.
While Meditation can provide a strong early game advantage, it often leads to a weaker late game performance. Players who choose Meditation may find themselves at a disadvantage against opponents who have opted for more versatile and defensive options. Therefore, while Meditation can provide a short-term benefit, it may not be the best choice for players looking to improve their overall gameplay and decision-making skills in Smite.
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Meditation is outclassed by other abilities
Meditation is also considered a poor choice because it takes up one of the two active slots available to players. Other abilities such as Purification Beads, Aegis, and Sprint are considered more valuable as they can counter enemies and supplement a player's abilities. Meditation, on the other hand, only restores mana, which some argue can be managed through other means.
Some players also believe that Meditation encourages players to spam their abilities and stay in the lane for too long, leading to poor laning behaviour. Additionally, the power level of Meditation is considered lower than other abilities, especially in the late game.
Overall, while Meditation may have its uses in certain game modes or for specific gods, it is generally outclassed by other abilities in Smite that offer more utility and value to players.
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Meditation is a 'noob trap' item
Meditation is a noob trap item. While it may seem appealing to newer players, it is a waste of one of your two active slots. Meditation encourages players to spam their abilities, which is unnecessary. Instead, players should learn to place their skills properly and get the maximum effect out of them.
There are better alternatives to using Meditation. For example, Death's Toll and Vampiric Shroud both support players with additional Mana and Health. In the late game, physical characters can just go into the jungle, kill a camp and heal themselves, and in the process, earn some gold.
Meditation falls off late-game, while other active items like Teleport have utility all game long. Meditation is outclassed by other active items like Purification Beads, which gives players crowd control immunity and reduces all ability cooldowns by 5 seconds. Aegis is another great alternative, which gives players damage immunity for a short duration.
Meditation is a poor choice for an active item because it falls off late-game, encourages players to spam their abilities, and there are other active items that provide better utility and can help players get out of tough situations.
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Frequently asked questions
Meditation is considered a poor choice in Smite because it takes up one of the two active slots available to players, and there are more beneficial active items to choose from that can help players in more ways. While Meditation restores mana, other active items offer defensive bonuses, like Aegis, which can block damage, or Purification Beads, which can remove crowd control effects and provide cooldown reduction.
Alternatives to Meditation include Death's Toll and Vampiric Shroud, which offer additional Mana and Health. Players can also buy life steal items, which consistently heal players over time and do not go on cooldown.
Some players consider Meditation to be a "noob trap" item, attractive to newer players who do not know how to manage their mana properly. However, other players consider Meditation to be a legitimate strategy, especially in the early game, as it provides a significant advantage that can help snowball leads.