Sins Of A Solar Empire: Massive Ships, Massive Fun

how big are sins of a solar empire ships

Sins of a Solar Empire is a 4X space RTS game with six main types of ships. The smallest ships are Strike Craft, which must be carried into battle by larger ships. Frigates are the most common ships, and can have a crew of 10-20 people. Cruisers are larger than frigates and perform more specific roles, with crew sizes of around 500. Capital Ships were the largest and most powerful ships until the addition of Titans, which are a few kilometres in length.

Characteristics Values
Number of ship types 6
Smallest ship type Strike Craft
Common ship type Frigates
Larger ship type Cruisers
Largest ship type Capital Ships, Titans, Ragnarov titans
Crew size of a Scout Frigate 75 people
Crew size of a Cruiser 500 people
Crew size of a Capital Ship 3,000 people

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The Ragnarov titan is 5.5km in length

There are six main types of ships in Sins of a Solar Empire. Strike Craft are the smallest and must be carried into battle by larger ships. Frigates are the most common and can have a crew of 10-20 people. Cruisers are larger and perform more specific roles, while Capital Ships were the largest and most powerful until the addition of Titans.

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Capital Ships are the largest and most powerful ships

Capital Ships are crewed by around 3,000 people, which indicates that they are very big. For comparison, a Scout Frigate has a crew of 75 people, and a Cruiser has a crew of around 500.

While there is no official information on the exact size of Capital Ships, it can be assumed that they are several kilometres in length. The Ragnarov titan, for example, has been scaled to be around 5.5 km in length by a fan in a Star Wars mod. The devs have also stated that titans are a few kilometres in length.

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Cruisers have a crew of around 500

Sins of a Solar Empire is a 4X space RTS game with six main types of ships. Cruisers are larger than frigates and perform more specific roles such as carrying strike craft, supporting fleet operations, or direct heavy assault. Cruisers have a crew of around 500 people, which is a lot when compared to the crew of a Scout Frigate, which is 75 people. This would make a cruiser at least as big as a modern nuclear submarine.

The size of the ships in Sins of a Solar Empire has been a topic of discussion among fans, with some guessing the crew sizes of different ships. One user notes that the tec colony ships hold battalions of troops, which is small compared to capital ships. Another user notes that the devs have said that the titans are a few kilometres in length.

While there is no official tech bible for the game, fans have created mods that change the scale of the ships. For example, one user has scaled the Ragnarov titan to be about 5.5 km in length in their Star Wars mod, Interregnum.

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Frigates have a crew of 10-20

Frigates are the most common ships in the 4X space RTS game *Sins of a Solar Empire*. They are smaller than cruisers and capital ships, and they perform a variety of functions, from scouting to colonisation.

Cruisers tend to have crew sizes of around 500, while capital ships have crews of around 3000. The largest ships, the Titans, are a few kilometres in length and can hold battalions of troops.

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Strike Craft are the smallest ships

The exact size of the ships in Sins of a Solar Empire is not known, but they are assumed to be very big. A Scout Frigate, for example, has a crew of 75 people, which would make it at least as big as a modern nuclear submarine. Cruisers tend to have crew sizes of around 500, and capital ships can have up to 3000 crew members.

Some fans have tried to estimate the size of the ships by comparing them to other sci-fi franchises. For example, one fan has scaled the Ragnarov titan to be about 5.5 km in length in their Star Wars mod, Interregnum. The devs have also said that the titans are a few kilometres in length.

The number of people crewing the ships also gives an indication of their size. For example, one player estimates that there would be 10-20 people on a frigate, while another suggests that there could be up to 135,000 people on a Vorastra and 133,000 on a Kultorask.

Frequently asked questions

The ships in Sins of a Solar Empire vary in size. Strike Craft are the smallest ships and must be carried into battle by larger ships. Frigates are the most common ships and are crewed by 10-20 people. Cruisers are larger than frigates and tend to have crew sizes of around 500. Capital Ships were the largest ships until the addition of Titans, which are a few kilometres in length.

The number of crew members depends on the size of the ship. A Scout Frigate has a crew of 75 people, while Cruisers tend to have crew sizes of around 500 and Capital Ships have crews of around 3000.

There are six main types of ships in Sins of a Solar Empire: Strike Craft, Frigates, Cruisers, Capital Ships, and Titans.

Frigates are the most common ships and they fulfil a variety of functions, from scouting to colonisation.

Cruisers are larger than Frigates and perform more specific roles such as carrying Strike Craft, supporting fleet operations, or direct heavy assault.

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