
*Sins of a Solar Empire* is a multiplayer game that can be prone to lag. This can occur when a player's computer is carrying out more game-related calculations per second than it can handle, which is more common on low-end machines in larger games. This lag can affect all players, regardless of their computer's power. In *Sins of a Solar Empire*, this lag can manifest as freezes that occur multiple times per minute.
Characteristics | Values |
---|---|
Lag occurrence | Yes |
Cause | Multiplayer synchronous gameplay, processor lag, low-end computers |
Frequency | Every 3-5 seconds |
Duration | 15-20 minutes |
What You'll Learn
- Multiplayer synchronous gameplay means that if one player lags, everyone lags
- The game uses one core to process, and another for minor things, so more than two cores are not being used
- Processor lag occurs when your computer has to carry out more game-related calculations per second than it can handle
- This is more common on low-end machines in larger games such as 5v5
- Players have reported heavy multiplayer lags, with all ships freezing for 3-5 seconds
Multiplayer synchronous gameplay means that if one player lags, everyone lags
It seems that *Sins of a Solar Empire* does suffer from multiplayer lag. One user reports that after 15-20 minutes of gameplay, all ships freeze for 3-5 seconds about 2-5 times per minute.
The game is multiplayer synchronous, which means that if one player lags, everyone lags. This is because the game is thought to only use one core to process and another for minor things, so if you have more than two cores, they are not being used. This means that if one player has a lower-end computer and starts to lag, the lag affects everyone playing in that game, no matter how powerful their PC is.
Processor lag is another type of lag that occurs when your computer is having to carry out more game-related calculations per second than it can handle. This is more common on low-end machines in larger games, such as 5v5.
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The game uses one core to process, and another for minor things, so more than two cores are not being used
It has been suggested that *Sins of a Solar Empire* uses one core to process and another for minor things, so if you have more than two cores, they are not being used. This means that if someone has a lower-end computer and starts to lag, the lag affects everyone playing in that game no matter how powerful their PC is. This is called processor lag, which occurs when your computer is having to carry out more game-related calculations per second than it can handle. This is more common on low-end machines in larger games.
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Processor lag occurs when your computer has to carry out more game-related calculations per second than it can handle
In Sins of a Solar Empire, heavy multiplayer lags occur after 15-20 minutes of gameplay. All ships freeze for 3-5 seconds, 2-5 times per minute. This may be due to the game only using one core to process and another for minor things, so if you have more than two cores, they are not being used.
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This is more common on low-end machines in larger games such as 5v5
It seems that *Sins of a Solar Empire* does experience lag in multiplayer games. This is more common on low-end machines in larger games such as 5v5. This is because the game is multiplayer synchronous, meaning that if one player starts to lag, everyone in the game will experience the same lag, regardless of how powerful their PC is. This is known as processor lag, which occurs when a computer has to carry out more game-related calculations per second than it can handle.
Some players have reported that after 15-20 minutes of gameplay, all ships freeze for 3-5 seconds about 2-5 times per minute. This may be due to the game only using one core to process, meaning that if a player has more than two cores, they are not being used.
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Players have reported heavy multiplayer lags, with all ships freezing for 3-5 seconds
Players have reported heavy multiplayer lags in *Sins of a Solar Empire: Rebellion*, with all ships freezing for 3-5 seconds. This occurs around 15-20 minutes into a new game, and happens 2-5 times per minute. One user suggested that the game is multiplayer synchronous, meaning that if one player has a lower-end computer and starts to lag, the lag affects everyone in the game, regardless of how powerful their PC is. This type of lag is called processor lag, which happens when a computer has to carry out more game-related calculations per second than it can handle.
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Frequently asked questions
Yes, the game can experience heavy multiplayer lags.
The game is multiplayer synchronous, which means that if one player has a lower-end computer and starts to lag, the lag affects everyone playing in that game no matter how powerful their PC is.
Players have reported that the game lags every 15-20 minutes, with all ships freezing for 3-5 seconds.
Unfortunately, there does not seem to be a way to prevent the game from lagging. However, some players have reported that they experience less frequent and shorter freezes.
No, it appears that the game only uses one core to process and another for minor things, so if you have more than two cores, they are not being used.