Griffin Helm's Effect On Diablo 2 Trap Sins

does a griffin helm work on trap sins diablo 2

In the game Diablo 2, a player wonders if the lightning damage from traps is affected by the +lightning damage from the Griffon's Eye, a unique circlet or diadem. The player also asks if the -resists from the item would make it worth using for a trapsin. Another player responds that the +dmg and -res do not affect traps because they are counted as minions. However, the item is considered best-in-slot (BiS) for PvP because Dual Claws is the go-to setup, and the player cannot reach the 102fcr breakpoint for Mind Blast and Teleport without it.

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Does the lightning damage from traps count as +lightning damage from a Griffin's?

In Diablo II, the Griffin's Eye unique grand charm provides bonuses to lightning damage and decreases enemy lightning resistance. While this may seem beneficial for a Trap Assassin (Trapsin) build, the lightning damage from traps is not affected by the +lightning damage from the Griffin's Eye. This is because traps are counted as minions, and the bonuses from the charm do not apply to them.

However, the Griffin's Eye is still considered valuable for a Trapsin build, especially in Player versus Player (PvP) scenarios. This is because the Dual Claws setup, commonly used by Trapsins, requires a high amount of Faster Cast Rate (FCR) to reach breakpoints for skills like Mind Blast and Teleport. The Griffin's Eye provides 20% FCR, which is crucial for achieving these breakpoints and improving the overall effectiveness of the build.

It's worth noting that in the original Diablo II, the -% enemy resistance from the Griffin's Eye did not affect traps. However, this was patched, and now the -% enemy resistance applies to traps, making the Griffin's Eye even more advantageous for a Trapsin build.

While the +lightning damage from the Griffin's Eye doesn't directly enhance the lightning damage of traps, the charm is still a valuable option for a Trapsin, especially when considering the FCR and the patched -% enemy resistance, which can be beneficial in PvP encounters.

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Does the -resists from a Griffin's helm work on traps?

In the game Diablo 2, a "trap sin" is a type of character build for the Assassin class that focuses on using traps as their primary method of dealing damage. A Griffin's helm is a type of helmet that provides bonuses to lightning damage and reduces enemy resistance to lightning damage.

When considering whether the -resists from a Griffin's helm work on trap sins in Diablo 2, it's important to understand how the game mechanics interact with each other. In the original Diablo 2, the -resists from a Griffin's helm did not affect traps because traps were counted as minions, and the helm's effects did not apply to them. However, this was later patched, and now the -resists from a Griffin's helm do work on traps.

This change has impacted the viability of the Griffin's helm for trap sins. While previously it was not considered optimal for this type of character build, the helm is now considered BiS (Best in Slot) for PvP due to the importance of reaching the 102fcr breakpoint for Mind Blast and Teleport. The helm can also be useful for 174 fcr Hoto/Spirit builds.

It's worth noting that when comparing headgear for a trap sin, players often consider Shako and circlets as alternatives to the Griffin's helm. The choice depends on the specific build and playstyle, as well as the availability of certain gear pieces. Ultimately, the Griffin's helm can be a valuable option for trap sins, especially in PvP situations, thanks to its -resists and the ability to reach important breakpoints for skill usage.

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Is a Griffin's helm worth using for a trap assassin?

The usefulness of a Griffin's helm for a trap assassin in Diablo 2 depends on the specific context. While the helm's +lightning damage and -resists do not affect traps directly, they can be beneficial in other ways.

In Player vs Player (PvP) combat, the Griffin's helm is considered best-in-slot (BiS) for a trap assassin. This is because the trap assassin typically uses a Dual Claws setup, and the helm helps reach the 102 faster cast rate (FCR) breakpoint for Mind Blast and Teleport, enhancing mobility and utility. Additionally, the helm can be useful for 174 FCR HotO/Spirit builds.

However, for general trap laying speed, attack speed (IAS) is more crucial than FCR. A trap assassin's damage primarily comes from the gear, and IAS affects how quickly traps are laid down. Therefore, for optimal trap performance, IAS gear is generally prioritized over FCR gear.

In conclusion, while the Griffin's helm may not directly boost trap damage, it is worth using in PvP scenarios for trap assassins due to its FCR benefits, allowing for faster casting of important skills. For general trap laying, IAS gear takes priority, but the helm can still be useful if paired with an Enigma.

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Are traps affected by the stats on a Griffin's helm?

In the game Diablo 2, a Griffon's helm provides +lightning damage and -resists. The question of whether these stats affect traps has been a topic of discussion among players.

Some players have observed that the +damage and -resists stats from a Griffon's helm do not affect traps because traps are counted as minions. This means that the bonuses from the helm do not directly benefit the player's trap-laying abilities.

However, the Griffon's helm is still considered valuable for a trapsin build, especially in PvP. This is because the helm helps reach the 102fcr breakpoint for skills like Mind Blast and Teleport, which are crucial for a trapsin's effectiveness. The helm can also be used for 174 fcr Hoto/Spirit builds, further enhancing the character's capabilities.

While the +lightning damage and -resists stats may not directly impact traps, the helm's contribution to reaching breakpoints and enhancing other skills makes it a valuable choice for a trapsin build in Diablo 2.

Additionally, there has been a patch that addressed this issue. The patch notes state that the -% enemy resist now works on traps, which means the Griffon's helm can provide some benefit to traps through the -resists stat.

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Can a Griffin's helm be used for 174 fcr HOTO/spirit builds?

The Griffon's is a helm with 25% light resistance and is the only way to get 102fcr on a claw sin with enigma. It is considered BIS (Best in Slot) for a trapsin build.

For a 174 FCR HOTO/Spirit build, the Griffon's helm is not necessary. In fact, it is considered an inefficient use of resources to use a Griffon's helm for this build. This is because the Griffon's helm is expensive and does not provide any benefits to trap damage.

For a 174 FCR HOTO/Spirit build, it is recommended to use a Shako or a rare helm with 2 sockets and better overall stats. The Shako provides +2 to all skills, increased health and mana, and is much cheaper than the Griffon's helm.

Therefore, while the Griffon's helm is useful for certain trap assassin builds, it is not ideal for a 174 FCR HOTO/Spirit build.

Frequently asked questions

Yes, it does.

Griffin's helm is an item in Diablo 2 that provides bonuses to lightning damage and reduces enemy resistance.

A trap sin is a type of character build in Diablo 2 that focuses on using traps as their primary method of dealing damage.

The bonuses from Griffin's helm do affect traps. The lightning damage and reduced enemy resistance bonuses will improve the damage of traps.

Yes, there are alternative options for improving the performance of trap sins in Diablo 2. One example is the obedience runeword, which can enhance fire traps.

Written by
  • Seti
  • Seti
    Author Editor Reviewer
Reviewed by
  • Aisha
  • Aisha
    Author Editor Reviewer
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