
Do I Feel Your Sins Crawling is a song by the American metal band Demon Hunter. It was released in 2022 and explores themes of guilt, shame, and the struggle between good and evil. The song's lyrics are written from the perspective of someone grappling with their dark impulses and seeking redemption. The song has resonated with many fans, who find its exploration of inner demons and the quest for salvation relatable.
What You'll Learn
- 'You feel your sins crawling on your back' is a line from the game Undertale
- Undertale is an indie RPG about a child who falls into an underground world of monsters
- The child's only weapon is their determination as they try to fight or act their way out
- The line 'You feel your sins crawling on your back' is part of the poison mechanic in the game
- The line may also refer to the protagonist becoming Chara/ Lvl 20
'You feel your sins crawling on your back' is a line from the game Undertale
"You feel your sins crawling on your back" is a line from the game Undertale, an indie RPG created by developer Toby Fox. In the game, a child falls into an underground world filled with monsters and must fight their way out, choosing to show mercy to or slaughter the monsters. The line is a reference to the protagonist's feelings of guilt or unease as they battle their way through the game.
The specific phrase "you feel your sins crawling on your back" is used in a fight against a character named Sans, who is described as "crawling on your back." The phrase is open to interpretation, but it suggests that the protagonist is feeling burdened by their actions or choices, or perhaps the weight of their responsibility in navigating this underground world.
The line has sparked a range of reactions and interpretations from players, with some finding it thought-provoking and others making lighthearted puns on the word "sin." The phrase has also been modified by players, who have substituted other words, such as "Sans" or "Chara," reflecting the names of other characters in the game.
Overall, "you feel your sins crawling on your back" is a memorable and evocative line from Undertale, capturing the emotional and moral complexities that players experience as they navigate the game's unique underground world.
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Undertale is an indie RPG about a child who falls into an underground world of monsters
Undertale is an indie RPG game created by Toby Fox, in which the player controls a child who falls into an underground world of monsters. The player must navigate their way through this world, meeting various monsters and overcoming obstacles and puzzles in their bid to return to the Earth's surface.
The game is unique in that players can choose to kill, pacify, or befriend the monsters they encounter. These choices have consequences and affect the game's dialogue, characters, and story. The player's only weapon is their determination as they try to fight or act their way out of danger.
Undertale's combat system involves navigating through mini-bullet hell attacks by opponents. Players can opt to spare monsters instead of killing them, and this is done by checking their attacking and defending attributes. The game encourages players to think about the moral implications of their actions, as they can choose to be a mercenary or show mercy.
The game features a top-down perspective and is filled with towns and caves to explore. The underground world is sealed from the surface by a magical barrier, with the only entry point being Mount Ebott. Players encounter various monsters and characters, such as Sans and Papyrus, two skeleton brothers who act as sentries for the Snowdin forest.
Undertale stands out for its original storyline, engaging gameplay, and its ability to evoke strong emotions in players. The music and art style also contribute to the overall experience, creating a sense of mystery and adventure. The game has received acclaim for its thematic material, intuitive combat system, musical score, originality, story, dialogue, and characters.
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The child's only weapon is their determination as they try to fight or act their way out
The child has fallen into an underground world filled with monsters. Their only weapon is their determination as they try to fight or act their way out. Will they show mercy to the monsters standing in their way, or will they slaughter them all?
As they journey through this treacherous world, they feel their sins crawling on their back. It is a constant reminder of the weight of their choices and actions. The feeling is like a physical presence, creeping and crawling, inching its way down their spine.
The child's determination is unwavering. They refuse to let their sins hold them back or define their future. With each step, they grow stronger, more resilient, and more committed to their cause. They know that their actions have consequences, but they are determined to forge their own path, regardless of the sins that crawl.
Their journey is not without challenges and obstacles. The weight of their sins can be overwhelming, threatening to tear them apart. But their determination is their shield and their sword. It protects them from the judgments of others and gives them the strength to keep moving forward.
The child's unwavering determination becomes their greatest asset. It allows them to face their fears, confront their sins, and chart their own course through this underground world. Their willpower is their ultimate weapon, and it empowers them to overcome any obstacle, no matter how daunting.
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The line 'You feel your sins crawling on your back' is part of the poison mechanic in the game
The line "You feel your sins crawling on your back" is part of the poison mechanic in the Undertale video game. Undertale is an indie RPG (role-playing game) created by developer Toby Fox. The game follows a child who falls into an underground world filled with monsters. Their only weapon is their determination as they try to fight or act their way out. Players can choose to show monsters mercy or slaughter them.
The above line is a flavour text that appears when fighting Sans, a character in the game. It indicates that the player has racked up a certain amount of KARMA damage. The "poison" mechanic involves the player feeling their sins crawling on their back, literally tearing them apart bit by bit. The "KR" on the end of the health bar during this mechanic is potentially short for "Karmic Retribution."
While the term karmic retribution is never mentioned in the game, the flavour text provides an indication that in-game karma and actual karma are the same or similar. This suggests that karmic retribution is a likely canon feature of the game, although it is not officially confirmed.
The "sins crawling on your back" mechanic is designed to make the player feel guilty for their actions in the game, adding an emotional layer to the gameplay experience. It serves as a reminder that the choices made in the game, whether to show mercy or to kill, have consequences.
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The line may also refer to the protagonist becoming Chara/ Lvl 20
The line "You feel your sins crawling on your back" is a reference to the indie RPG Undertale, created by developer Toby Fox. In the game, a child falls into an underground world filled with monsters and must use their determination to fight or act their way out.
The line is a specific reference to a fight with a character named Sans, where the protagonist is described as 'feeling their sins crawling down their back'. The 'sins' may be interpreted as the protagonist's actions or choices in the game, particularly in relation to showing mercy or slaughtering monsters.
Additionally, the 'sins' could be a metaphor for the protagonist's guilt or moral conflict. As they progress through the game, they may be faced with difficult choices and actions that go against their moral compass, causing them to question their own actions and feel a sense of guilt or remorse. The 'sins' could be representative of this internal struggle, crawling on their back like a burden they cannot shake off.
The specific choice of words, 'crawling on your back', creates a vivid image of the protagonist being physically burdened by their actions or choices. It evokes a sense of unease and discomfort, as if the protagonist is being constantly pursued or haunted by their sins, unable to escape them. This interpretation adds a layer of psychological depth to the game, exploring the impact of choices and actions on the protagonist's mental state.
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Frequently asked questions
"You felt your sins crawling on your back" is a line from the video game Undertale, which is an indie RPG created by developer Toby Fox.
The line is said by the protagonist when fighting Sans, a character in the game Undertale.
The line "do I feel your sins crawling" is a reference to the feeling of being torn apart bit by bit, as the protagonist is described as feeling their sins literally crawling on their back.